Subroutine Gaming
Progression · Crafting · Pixel · PC

Hyper Fixation Station

:Pixel
Start with scrap. End with a self-replicating probe.
In Development

You found a bag of scrap on the curb. One workbench in your garage. No money. No plan — just the itch to build something.

Six phases of escalating obsession later, you're launching a self-replicating probe with a copy of your mind onboard. How you get there is the game.

Coming soon Progression Crafting Pixel Art PC
Hyper Fixation Station: Pixel — title screen. White text on black reads HYPER FIXATION STATION, with :PIXEL in spaced cyan letters beneath.

Six Phases

01 The Curb Find. A bag of junk. A workbench. Figure out what you have.
02 The Workshop. Build things. Break them. Build better things. Acquire more junk.
03 The System. What started as a hobby is now a process. Automate. Optimize. Expand.
04 The Obsession. The neighbors are concerned. You are not.
05 The Breakthrough. Something impossible becomes possible. The scope changes.
06 The Launch. Self-replicating probe. Copy of your mind. Everything you built for this moment.

About the Game

Genre
Progression / Crafting
Platform
PC (Windows)
Art Style
Pixel Art
Developer
Subroutine Gaming LLC
Distribution
Steam (coming)
Status
In Active Development

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